SENTINEL

A real-time node graph built for agents, not adapted for them.

Vibe-code it. Take it apart. Put it on stage.

Free to build with. No time limit. Windows · NVIDIA.

You bring the what. It brings the how.

Years of shader math, data wrangling, engine quirks — that's its job now. Yours is the part that was always the point: knowing what it should be, and pushing it past the first version that works.

It builds the nodes and the panels to drive them.

Describe what you need and the agent writes it as real GPU shader code, made for the problem in front of it. The part fits the idea instead of the idea fitting the part. The controls come with it: the pads, scopes and mode switches that idea needs, drawn right in the viewport. Any harness drives it, including a local model, so the ceiling rises with frontier intelligence rather than with our roadmap.

Live diffusion.

Powered by Stability AI

Explore infinite worlds.

A feedback loop with depth and parallax estimation blended back in, so the frame stays coherent in three dimensions while it keeps regenerating. Steer with prompts and image references and travel as far in as you want to go.

Forty robot arms rendered live in Sentinel

Nothing here was imported.

No mesh files, no textures, no asset store. Forty arms, every surface a signed distance field the agent wrote, at 60 fps on one GPU. Bring your own models when a job needs them. This needed none.

Pricing

Own your tools.

$199.99 one time

Founding price. Goes to $249.

  • One-time purchase. No subscription.
  • 12 months of updates and support, then $80/year if you want to keep getting new builds.
  • Versions you own keep working forever.
  • Activate on 2 machines.

[ ! ] ALPHA — Sentinel ships most weeks and moves fast. $199.99 gets today's app plus a year of what lands next.

Includes 12 months of updates & support · 2 machines · versions you own keep working forever

Know when there's a new build.

Sentinel ships most weeks. Get an email when a stable release lands, and nothing else.

The free version never requires an email. See our Privacy Policy.

Questions.

01Do I need an agent?

Yes. Sentinel is built to be driven by one, and that is the point of it: you describe what you want, and the agent builds it, from the stage rig to the laser looks to the controls. Bring Claude Code, Codex, or a local model in any harness you like. The agent isn't included. If you've never used one, the quickstarts for Claude Code and Codex show how to install one on Windows and sign in.

02How does the agent work?

It runs beside the graph and talks to it over MCP. It writes HLSL shader modules and Luau scripts and wires them in. Everything it writes is readable files on your disk. There is no metered generation and no credits; you bring your own model.

03Why not just point an agent at an existing node tool?

You can, and people do. The catch is that you're driving software built for human hands, so the agent takes the long way round, and whatever it builds is still capped by the node set someone else shipped. This was built to be operated by an agent from the start. Everything is reachable by one, and the nodes it writes are real GPU code on your disk, so there's no ceiling to work around.

04What's in the free version?

Everything, with no time limit: every node, everything your agent can do, the full stage simulation with simulated lasers, MIDI, the Push 2, and Spout and NDI in at any size. Spout, NDI, and display out work too. Together they share 720p's worth of pixels, in any shape, and a display output still fills a screen of any size. A license unlocks the rest of what reaches the real world: video out above 720p, laser output, DMX beyond 1 universe out and 4 in, and recording above 1080p. Lasers, DMX, MIDI, the Push 2, and the free video out are in the nightly on the download page, and come to stable next.

05What hardware do I need?

Windows and an NVIDIA RTX 30-series GPU or newer. Shader and agent-built scenes run on ordinary RTX cards. Live diffusion is the heavy part: it needs 12 GB on a 40-series or newer, or 16 GB on a 30-series. It runs on a 12 GB laptop 5070 Ti at FP8 with IP-Adapter. Heavier pipelines want more.

06What happens after my year of updates?

Every version released before your expiry keeps working forever. Renewal will be $80 a year if you want the newer builds, and nothing stops working if you skip it. You can decide when you get there.

07What can it talk to?

Lighting over Art-Net and sACN, in and out. Lasers through Ether Dream, LaserCube, and ShowNET, or into Pangolin BEYOND, and ILDA files in and out. Timecode in as Art-Net timecode, MTC, or LTC. MIDI controllers, with native Push 2 support down to its screen. GDTF fixtures and MVR stages. OSC in and out. Spout and NDI in and out, display output, and webcams and capture cards. Video files in HAP, H.264, and H.265. Mesh import for OBJ, FBX, glTF, and GLB. Export is MP4, or a deterministic, frame-accurate PNG sequence when you need one. DMX, lasers, ILDA, timecode, MIDI, GDTF and MVR, and HAP are in the nightly on the download page, and come to stable next.

08Will it work with my lighting console?

Yes, over Art-Net or sACN, in the nightly. Sentinel can show you what your console sends, or send to your fixtures itself. The free version takes in 4 universes and sends 1, and a license raises both to 1,024.

09Does it need the internet?

Only to use an online agent like Claude Code or Codex. A show you've already built runs with no connection, models included once they're downloaded. A license needs the internet once, to activate. After that, Sentinel checks it against a file on your computer, so there's no check-in at the venue and no dongle. The free version needs no account at all.

System requirements.

MinimumRecommended
GPUNVIDIA RTX 30-series or newerRTX 4090 / 5090
GPU · diffusion40-series or newer, 12 GB · 30-series, 16 GBRTX 4090 / 5090
CPUIntel Core i7 / AMD Ryzen 7Intel Core i9 / AMD Ryzen 9
RAM16 GB32 GB
OSWindows 10 64-bitWindows 11
CUDA12.x12.x

Live diffusion is the only part with a real VRAM floor. Everything else, including every scene on this page, runs on much less.

Sentinel is built by one person and an agent, and it ships most weeks. Try it and help shape what it becomes.